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Xaphel Dhrenar

Artistry in every bloom, delivered fresh to your door

Game Development Mastery Program

Transform your creative ideas into playable experiences through our comprehensive 18-month journey. Starting September 2025, join a small cohort of ambitious creators ready to build their first commercial-quality games.

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Students working on game development projects in a collaborative studio environment

Your Learning Journey

We've structured this program around real project development. Each phase builds on the previous one, and by month twelve, you'll be playtesting your own game with actual players.

Months 1-3

Foundation & Core Mechanics

Start with Unity basics and C# fundamentals. Your first project will be a simple 2D platformer where you'll learn about player input, collision detection, and basic AI behavior.

Unity Editor C# Basics 2D Physics Version Control
Months 4-8

Advanced Systems & 3D Development

Move into 3D game development with focus on character controllers, camera systems, and procedural generation. You'll build a small RPG-style game with inventory systems and basic dialogue trees.

3D Modeling Animation Systems UI/UX Design Audio Integration
Months 9-12

Portfolio Project Development

Design and build your capstone game from concept to completion. This becomes the centerpiece of your portfolio, complete with proper documentation and marketing materials.

Project Management Playtesting Performance Optimization Publishing Prep
Months 13-18

Professional Development

Polish your portfolio, learn about the business side of game development, and work on collaborative projects. We'll also cover freelancing basics and job application strategies.

Portfolio Curation Team Collaboration Business Fundamentals Industry Networking

Learn from Working Professionals

Our instructors split their time between teaching and active development. They bring current industry practices and real-world problem-solving experience to every session.

Portrait of Brantley Kowalski, Lead Game Developer and Instructor

Brantley Kowalski

Lead Developer & Program Director

Eight years building indie games and working with small studios. Currently developing a puzzle-adventure game while teaching our advanced systems modules. His approach focuses on practical problem-solving over theoretical concepts.

Unity Expert Gameplay Programming Technical Direction
Portrait of Cordelia Voss, Game Designer and Creative Director

Cordelia Voss

Game Designer & Creative Director

Started in mobile game design before moving to console development. She leads our design workshops and helps students develop their creative voice. Known for turning abstract ideas into concrete, playable mechanics.

Game Design Narrative Systems User Experience
Portrait of Zelda Harrington, Technical Artist and Visual Development Lead

Zelda Harrington

Technical Artist & Visual Development

Bridges the gap between art and programming in our curriculum. She teaches shader development, optimization techniques, and visual effects creation. Her background includes work on both 2D and 3D indie titles.

3D Art Pipeline Shader Programming Performance Optimization